V-Ray Next for Maya更新了update1,终于支持maya2019了,其他的主要更新列表如下:
V-Ray
Improved light sampling on scenes with thousands of lights
对于巨量灯光(上千展灯)场景的采样改善。
New Lighting Analysis Render Element
新的灯光分析渲染元素
New Light Select indirect modes
新的灯光间接灯光选择模式
New consistent render elements option for better compositing.
新的consistent渲染元素为提高合成的便利性
V-Ray GPU
Resumable rendering with the GPU bucket sampler
GPU bucket采样器支持Resumable渲染
Support for the VRayCurvature texture
支持VRayCurvature贴图
Support for the Glossy Fresnel feature
支持Glossy Fresnel贴图
Viewport 2.0
Improved VRayProxy node performance
改善VRayProxy节点的性能
VRayTriplanar texture projections viewport preview
VRayTriplanar 贴图映射可以在viewport预览
V-Ray IPR
More responsive IPR for heavy scenes
IPR渲染巨量场景的速度更快
Chaos Cloud
New Chaos Cloud window allowing direct submit from Maya
新的Chaos云渲染窗口可以直接提交到maya
nuke中使用的插件是什么?